Blasphemy Quest Guide - 850 XP & Daylight Amulet Walkthrough
Blasphemy is a prologue quest in The Blood of Dawnwalker. Earn 75-850 XP, possibly 25 Denarii, and possibly a Daylight Amulet through dialogue choices.
Blasphemy is a unique prologue quest in The Blood of Dawnwalker where your dialogue choices dramatically affect the rewards. Depending on how you handle the situation, you can earn anywhere from 75 XP to 850 XP — a massive difference for early-game progression. You may also receive 25 Denarii and a Daylight Amulet, making this one of the most rewarding optional quests in the prologue.

If you want to maximize your early-game advantage, understanding the Blasphemy quest choice structure is essential.
Quest Overview
Quest Name: Blasphemy
Type: Side Quest (Prologue)
Location: Near Laslea Glen
Time Cost: 1 Time Unit
Recommended Level: 1-3
Rewards: 75-850 XP, possibly 25 Denarii, possibly Daylight Amulet
Prerequisites: Available during prologue exploration
How to Start Blasphemy
This quest triggers when you encounter a religious or ideological confrontation in the Laslea Glen area. Look for NPCs engaged in heated discussion or follow quest markers that appear during prologue exploration.
Walkthrough
Step 1: Approach the Confrontation
As you approach the quest area, you’ll witness a confrontation between characters with opposing beliefs. Your approach to this situation determines the quest outcome.
Step 2: Navigate the Dialogue
The core of this quest is a multi-stage dialogue sequence. Your choices here directly impact your rewards:
High Reward Path (850 XP):
- Engage thoughtfully with the arguments
- Choose responses that demonstrate understanding of both perspectives
- Avoid aggressive or dismissive options
- Look for the option to mediate or find common ground
Low Reward Path (75 XP):
- Dismiss the conversation quickly
- Choose aggressive or hostile responses
- Fail to engage with the core conflict
Step 3: Receive Rewards
Based on your dialogue performance, you’ll receive:
| Path | XP | Additional Rewards |
|---|---|---|
| Best outcome | 850 XP | 25 Denarii, Daylight Amulet |
| Medium outcome | ~400 XP | Possibly Denarii |
| Worst outcome | 75 XP | None |
The Daylight Amulet
The Daylight Amulet is a particularly valuable early-game accessory because it provides utility effects that synergize with exploration and combat. Its passive bonus becomes more noticeable as you progress through Act 1.
Tips for Maximum Rewards
- Save before starting — dialogue choices are permanent, and the reward difference is significant
- Read all options carefully — the “best” choice isn’t always the obvious one
- Look for empathy options — understanding both sides typically yields the highest reward
- Avoid violence — peaceful resolution paths offer better rewards
Why This Quest Matters
The 850 XP from the best outcome is enough to gain an early level or significantly progress toward your next skill unlock. Combined with the Daylight Amulet, this quest provides one of the strongest early-game power spikes available in the prologue.
Related Quests
- Dead Drop — Another high-value prologue quest with free equipment
- If a Tree Falls in a Forest — Quest with healing item rewards
- Like Father, Like Son — Quest with skill unlock rewards
Frequently Asked Questions
Is Blasphemy missable?
Yes, this quest becomes unavailable once you complete the prologue and leave Laslea Glen.
Can I get 850 XP and the Daylight Amulet?
Yes, achieving the best dialogue outcome awards both the maximum XP and the amulet.
What if I choose wrong?
You cannot replay this quest without reloading a save. The reward difference (75 vs 850 XP) is substantial enough to warrant a save before starting.
Does this quest affect the story?
While primarily a side quest, the themes explored here may add context to later ideological conflicts in the main story.
Source: IGN Walkthrough — The Blood of Dawnwalker Guide. Last updated: September 2026
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